Tuesday, 15 December 2015

How to play ShapeMan






















this is a basic design layout of my game, the design is basic enough to understand you can follow the design very easy you can see where all the sprites and you can see where the shapes you can change into are as well,


i got Kurt to play the game. he said that he thought the sprites in particular circle was good. However the lack of animation the shapes when transform into them made it feel like you were moving slower than the enemies even though that isn't the case. In addition to this the sounds were fun, especially the background music which made him feel like it was taken directly from his own work (which it wasn't). He also said that the sounds lacked variety since it only had death and backgrounds sounds. he suggested that i add more to make the feel even more lively. Kurt found the game easy but he found it enjoyable because of it's simplicity, Kurt adds that i should of added a score system with a pill or orb to pick up which gives you points.

3 things i am definitely going to improve on.

i am going to concentrate more on my game so that i can create an even better game that i can be happy with.

i am going to improve the amount of sound quality i have in my game.

i am going to i'm prove the quality and and look of all my sprites, objects and walls.

HOW TO PLAY.
Up - up arrow key
Down - down arrow key
Left - left arrow key
Right - right arrow key

my game is very easy to play, in my game you have to change too different shapes to defeat the other shapes you start off as a triangle so you can kill all the triangles at first then you can go around changing into all the other different shapes so that you may take out all the other shapes, there is no time limit and there is also no score all you have to do is take out all the sprites without dying you will be moved onto the next level and from that level on wards the sprites with start to get harder and move of them will appear. 

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